raphkosterRaph Koster
@helvetica no no... It's unreasonable to expect everyone to have read everything! I actually felt bad for asking bc there are too many
raphkosterRaph Koster
@helvetica and then there are artifacts (not neccessarily physical) which are designed to have this susceptibility to bring approached
raphkosterRaph Koster
@helvetica common lingo has no name for the first, calls the second a toy *sometimes* and usually but not always calls the last "game"
raphkosterRaph Koster
@helvetica there is a recognizable pattern to the ones that fall at the top end, call it a ludic pattern. And sometimes we design artifacts
raphkosterRaph Koster
@helvetica for this purpose intentionally. This has been called "game design" in the past but that term is failing us so ditch it
raphkosterRaph Koster
@helvetica game grammar style formalism is interested is what that ludic pattern is. And many of these other critical streams are
helveticaZach Gage
@edclef @raphkoster haha oh my i took a shower and suddenly, 40 tweets! this weekend has got to be the longest convos anyones had on twitter
helveticaZach Gage
@edclef @raphkoster i think i agree with most of what you said, and in general think your type of approach is super valid and intelligent!
helveticaZach Gage
@edclef @raphkoster I think my definition was proposed as a general community definition structured to lead to interesting conversation,
helveticaZach Gage
@edclef @raphkoster instead of binary sorting. but also think binary sorting is super worthwhile! And your nuanced sorting/structure is good
raphkosterRaph Koster
@helvetica @edclef oh thx. I wish more if the discussion had been abt it's main point (empathy/understanding/communication) not formalism
helveticaZach Gage
@raphkoster @edclef its very frustrating to me that it went down this way. which i think is why i tried to insert myself and help translate
helveticaZach Gage
@raphkoster @edclef I think its interesting when you look at how difficult things have been for experimental games for a very long time
helveticaZach Gage
@raphkoster @edclef like i remember last year at the EXPERIMENTAL gameplay workshop, they apologized before the talk about glitchhiker
helveticaZach Gage
@raphkoster @edclef because the talk would have a lot of talk in it. weird! so I’m glad that finally there is some eruption about this stuff
edclefEd Key
@helvetica @raphkoster Sure, "yes/no" answers are troublesome in general it seems. I guess I'm mostly concerned by the commercial reality..
edclefEd Key
@helvetica @raphkoster ...of what to "sell" something as, where that thing is a weird fuzzy case. Definitions and formalisms(?) are great as
helveticaZach Gage
@edclef @raphkoster I’m not sure I agree. definitions don’t dictate anything at all. You can contextualize your work however you want
helveticaZach Gage
@edclef @raphkoster I think when you make a thing, part of that thing is the words spoken around it, and the context you set is a huge part
helveticaZach Gage
@edclef @raphkoster also think for discussion/dev, most rigid definitions aren’t helpful, because rigidity can lead to shutting down ideas
raphkosterRaph Koster
@edclef @helvetica I think they are less conservative than ever--in some segments. :) like mass market is still very conservative
doougleDouglas Wilson
@raphkoster @edclef @helvetica fwiw I feel this is precisely the wrong takeaway, and helps illuminate my hesitation w/ your post Raph?
raphkosterRaph Koster
@doougle @edclef @helvetica let me put it this way... If you want to maintain the relationship with a customer you can broaden their
helveticaZach Gage
@raphkoster @doougle @edclef well but thats looking at the space as a set of people you have to convince, not a set of people to cultivate
helveticaZach Gage
@raphkoster @doougle @edclef with indies and digital distribution and lifestyle-busiensses you can cultivate a community around your context
helveticaZach Gage
@raphkoster @doougle @edclef and then that context bleeds out into the larger community because the small communities get bigger and the..
helveticaZach Gage
@raphkoster @doougle @edclef work becomes more exciting. I think thats whats beautiful about the space. you can succeed with whatever msg...
raphkosterRaph Koster
@helvetica @doougle @edclef we used to frame it as "the path to the broad audience is through the core"... The core is whoever is already
doougleDouglas Wilson
@helvetica @raphkoster @edclef Fuck I have to go to dinner. I guess I should try to write a post or something, 140 chars is impossible!
helveticaZach Gage
@raphkoster @doougle @edclef I think the key here, is that how people talk about their work, is part of their work (situated context)...
helveticaZach Gage
@raphkoster @doougle @edclef and so its very understandable that people are upset, when that part of their work is besieged as baseless
raphkosterRaph Koster
@helvetica @doougle @edclef yes. seeing outside of contexts is hard. & talking out from them carries invisible context as baggage
raphkosterRaph Koster
@helvetica @doougle @edclef "besieged" is a tiny example of that. :) it sets off a reaction of "I'm not surging you!" And it all spirals out
helveticaZach Gage
@raphkoster @doougle @edclef yep! which is why twitter is a terrible place to have these conversations :p I picked besieged because it fit
raphkosterRaph Koster
@helvetica @doougle @edclef into defensiveness. Happens from all sides in all directions. Sensitivity & communication is the only solution
doougleDouglas Wilson
@raphkoster @edclef @helvetica Cultural context is such a key part of "gameness" and is itself is a fruitful design locus/consideration.
doougleDouglas Wilson
@raphkoster @edclef @helvetica It's a triumph of Proteus/Dear Esther (or rather, their creators) that they *were* framed as videogames
raphkosterRaph Koster
@doougle @edclef @helvetica I think the framing of them was great. But I think a very important part of that framing was "a game of..."
raphkosterRaph Koster
@doougle @edclef @helvetica so I agree with you but speaking in a practical marketing context we will fail if we push the audience too hard
raphkosterRaph Koster
@doougle @edclef @helvetica yup. Like Corrypt is an interesting example. It has two natural audiences and it sits in a tricky place
raphkosterRaph Koster
@smestorp @doougle @edclef @helvetica I am unsurprised to hear that tho sad. That's what I meant abt the risk of customer expectation
smestorpMichael Brough
@raphkoster @doougle @edclef @helvetica no big deal, i made it out of pure hedonism and it still reached more people than i expected
smestorpMichael Brough
@raphkoster @doougle @edclef @helvetica sorry for butting in without anything to contribute anyway, i was just excited to be exampled
helveticaZach Gage
@raphkoster @doougle @edclef there are people out there who want to be pushed hard. The key is carefully targeting (clear communication)..
helveticaZach Gage
@edclef @raphkoster and thats why loose definitions are useful. they let you propose new things and discuss them within contexts easily
helveticaZach Gage
@raphkoster @edclef what i was saying with binary was that EVEN binary sorting can be valuable in certain contexts. so anything < is ok too
helveticaZach Gage
@edclef @raphkoster and usually people in those situations understand their shortcomings (& its been super clear from the start that you do)
helveticaZach Gage
@edclef @raphkoster but blog comments and casual community magazine articles are less and less the right community for that type of def.
raphkosterRaph Koster
@helvetica @edclef I feel like the larger community still should have this sort of discussion but the words are getting in the way so
raphkosterRaph Koster
@edclef @helvetica I am actually thinking if calling them just Lude, ludes in the plural, though that does have the drug ref. there are
raphkosterRaph Koster
@edclef @helvetica diff reasons why I actually find that humorously apropos (related to their biochem function as learning systems)